Cox attack guide on base TH 6

TH 6
The Main Idea:
Army Composition:Note: This assumes that you have the maximum army size (150 housing space).

Option 1:

-- 60% Barbarians
-- 40% Archers 

Option 2:

-- 40 Archers
-- 18 Giants
-- 1 Healer
-- 3 Wall Breakers
--(2 Healing Spells) OR (1 Lightning Spell and 1 Healing Spell)

Note: Spells are optional. I recommend using them in clan wars and when you find a really well-stocked base. 

If you are trying to get loot or trophies, I recommend using option one. If you are attacking in a clan war, or trying to 3-star a base, I recommend using option two. 

Attacking:


Alright. Attacking is going to get a bit more complicated.

First Wave:--If I was actually attacking this base, I (obviously) wouldn't be able to see all the traps. However, since I can guess that the exposed cannon and archer tower will be guarded somehow, I can just deploy 1-3 barbarians by those two defenses [black dots] to set off any traps. 

--Deploy 10 archers by the exposed archer tower.
--Deploy 1 archer to each builder's hut if they are in the corners.

Second Wave: -- Deploy 2 giants near the mortar [blue dot]. Once they start to attack the wall, deploy 1-2 wall breakers as needed. When the wall has been broken, deploy two more giants.
-- (If you have healing spells and want to use them, use one now to keep your giants from getting damaged by nearby defenses).
--Deploy 10 archers along each blue line. They should be more or less out of the range of the defenses (at least at first) and you'll be able to get some resources.
--Deploy 10 archers near the air defense [black dot]. If needed, deploy a couple of giants as a "meat shield" Once the air defense has been taken out, deploy your healer.

Third Wave:
-- Deploy 2 giants by the remaining mortar [red dot]. Once they start to attack the wall, deploy 1-2 wall breakers (depending on how many you have left). Once the wall has been broken, deploy the rest of your giants.

Fourth Wave:--Deploy the rest of your archers along each green line.
Note:if your troops have already destroyed all of the elixir collectors,deploy your archers around any exposed defenses (example: the cannon), around any buildings that are out of range of the defenses,or near any defenses whose surrounding walls have been broken down.
Clan War Pro Tips:
--Make sure to lure and trap the clan castle troops before starting your giant-healer attack. Using a lightning spell is a great way to save some of your archers for later.

--Make sure to bring spells with you! A healing spell can make the difference between a 1 star attack and a 3 star attack.

--Have clan castle troops with you. Clan castle troops are a great way to have some extra oomph in your attack. For giant-healer, I suggest having your clan mates give you either hogs level 4+, high level giants, or a healer. Archers and wizards are helpful as well, but hogs are really the best option since they will jump over walls to target defenses. 

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